Being happy is no mere stroke of fate, but a tangible project that anyone can attain. There are no magic formulas, but there are methods. Sergio Sorgi and Francesca Bertè explain how to be happy people in a happy society.
corporate-welfare
Standardised programmes won’t work. Every scheme designed for employees should be personalised to the specific needs of each individual, maintains Matilde Marandola, director at the Italian association for people management
In 2016, it was only a quarter of SMEs. Today it’s almost half. The Welfare Index Report on SMEs 2019 promoted by Generali Italia sheds some light on corporate welfare.
Interview with the Corporate Rebels, four boys who have decided to meet companies where you can work better
We have been chatting with the CEO of the company based in Borgo Panigale, a symbol of the Italian motorcycling scene, but also a leader in corporate welfare and employee satisfaction: Ours is a large community. Our workers’ family life is of crucial importance
Brazzale and 7Pixel provide examples on the reconciliation between life and work, and baby bonuses indicate that corporate welfare can be ensured even in Italy. The development of smart working initiatives in small companies gives rise to some hope. But we are the tail lights of the world.
Not only in Silicon Valley. Besides Tesla and Alphabet, we find sportswear by Under Armour, and the pharmaceutical firm Pfizer.
Companies once again provide assets and services to improve their employees’ quality of life but welfare develops through innovative methods in companies today.
Our country should stop selling cars with diesel or petrol engines by 2035 and switch to electric cars. New skills, new professional profiles and more research will be needed
“Psychology and the Good Life”, taught by Laurie Santos at Yale, has become the most popular course in the history of the prestigious American university. Yet there is no shortage of examples in Italy as well
Software developers, engineers and computer scientists will be leading the first phase of creating a virtual reality for avatars. But eventually a detailed world will have to be created, and this will only be possible with architects, designers, mathematicians and many other professional profiles.